## Venice Connection 1.0

*Venice Connection* consists of 16 identical tiles. On one
side, a straight canal is depicted, on the other, a curved canal.
Each turn a player may place 1, 2 or 3 tiles. At least one tile
must touch an existing tile on the board. (Note that the tiles
must be connected but the canals need not be.) If playing 2 or 3
tiles these must all be in a straight line and touching each
other. (Again, note that the **tiles** must be in a straight
line but the canals are not required to be.) A tile cannot be
placed so that the canal dead ends into another tile. The object
of the game is to be the player who completes the canal. That is,
places tiles such that all tiles on the board form a closed
loop.

If, after your opponent has played a tile(s), you believe it to be impossible to formed a closed loop with the remaining tiles, you may call "impossible". Your opponent must then demonstrate how to form a closed loop or lose the game.

It's your turn in the game and it's possible to make a play that guarantees you the win. What is your move? (The letters are there simply to help in describing your move.)

## Solution

*(This puzzle was designed by Andrés J. Voicu
and originally appeared in
PowerKaos magazine in a slightly different format.)*

- Greg Aleknevicus